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November 22, 2012
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Run Cycle by ricochet188 Run Cycle by ricochet188
My first attempt at animation! Used a reference to get started but the clothes/bag/ arms and body are all my own.
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:iconjordanschwagerart:
JordanSchwagerArt Featured By Owner Sep 4, 2014  Professional Digital Artist
This is brilliant. I have a hard time believing this is a first attempt. I cant help but be curious what possessed you to create this cycle? 
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:iconricochet188:
ricochet188 Featured By Owner Sep 4, 2014  Hobbyist Digital Artist
It was  a project for a class. We were making a game. So we had to animate a character running and jumping and make the levels and things. It was stupid. The class was called "Game Art" not effing "Game Design" I found it to be the most stressful thing imaginable trying to make and animate a full level for a character to jump around in. By the first class I was way behind. This was the only decent thing that came out of that course.
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:iconjordanschwagerart:
JordanSchwagerArt Featured By Owner Sep 4, 2014  Professional Digital Artist
I know that pain man, for one of the animation courses I took we were suppose to share a lot of the workload between us to help design the game, but since I was the only one with the Wacom in class I ended up doing a lot of the character run, jump, and walk animations. It was fun but their are few more tedious tasks in the known universe then working on a animation cycle for a game character.

Although that does sound like a misleading name for the class you took ,I knew more or less what I was getting into with the one I took. 

I do wonder though man where are you attending because the progression of your work from the beginning of your gallery to your current output is mind melting how much you've learned and applied. 

I hope your shopping your portfolio around man if you don't already have a big studio gig already, because I with your talent and knack for compelling storytelling I can see you being huge in the industry man. Please continue doing whatever your doing, because it works. 

Cheers
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:iconkoopsmas:
Koopsmas Featured By Owner Nov 23, 2012
Very nice, now you just have to do all the tweens to make it super smooth :L
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:iconluanmonta:
LuanMonta Featured By Owner Jan 24, 2013  Professional Filmographer
I agree with it. The movement is nice, but maybe it could be faster. Unless she's running in slowmotion (my professor told me this a hundred times...). Tweening may solve it.
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:iconsciencevsart:
sciencevsart Featured By Owner Nov 22, 2012  Hobbyist Traditional Artist
Nice!
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:icontegem:
TeGeM Featured By Owner Nov 22, 2012  Hobbyist General Artist
That's cool :) What reference did you use and how many frames is this? I've just started on a run cycle in school and we're using Tony White's book "How to Make Animated Films" for that.
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:iconricochet188:
ricochet188 Featured By Owner Nov 22, 2012  Hobbyist Digital Artist
In case you're still wondering I used this one: [link]
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:iconricochet188:
ricochet188 Featured By Owner Nov 22, 2012  Hobbyist Digital Artist
I think 10 frames? 9? I just found a generic run cycle image.
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:icontegem:
TeGeM Featured By Owner Nov 23, 2012  Hobbyist General Artist
I appreciate the answers, thank you. This is a very good first attempt at an animation btw :)
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